I have been scripting for 6 years. With commissioned work starting around 2 years ago.
I have been casually scripting for 6 years now, only started getting paid for my work around 2 years ago. I've managed to pick up a few things here and there so I'm relatively proficient at building, UI design, modelling - anything game-related.
I have recently taken a break but want to get back into commissioned work
2023 - 2024
Advance Store
- Led a team of 8 developers
- >400 Members in the server
- Created assets which we sold
- Also completed commissions on the side
2024-2025
Various Companies
Worked at various companies as a junior developer.

Includes:
- 7 Tripwires (Grenade, Pistol, Normal Tripwire, Pit, Spike Ball, Log Swing, Plank w/ Nails)
- Increase of 3 Advanced Tripwires from V.1 -> V.2
- Screaming Effects - You will scream when you get hurt
- Walk Speed + Jump Height Decreased when you get Injured
- Ability to Cut the wires, therefore disarming the tripwire
- 2 Ragdoll Scripts (R15 / R6)
Modelled and scripted myself.

This system pays the user based on a chosen amount per unit of time, and allows the player to work to increase the amount that they get. It also includes a bank system which I UI designed and coded myself where the player can view their funds and send it to other people

Overhead UI which turns to KOS once the player crosses a boundary

Been working on this on/off. Mainly did this to experiment with atmosphere and story telling.

Shows what the player has in their inventory when they pass the gate